

Nuka-World is there to give you a good, violent send-off for Fallout 4. There are 5 spots to give out, but 3 factions - so even if you try to be fair, someone's getting shorted. Adding three cores, as Dara suggests, will result in a good end to the quest. I've also compiled map shots of all Bobblehead Locations in the game. Nuka-World begins with the Sole Survivor picking up a radio broadcast and heading to the Nuka World Transit Station, in which they find a still functional monorail to Nuka World, a pre-war amusement park.

I've also released a page that describes Getting Started in Automatron to accompany the main page about the DLC. Thanks to the PV Discord for ideas and support. View Entire Discussion (0 Comments) More posts from the Fallout community. Settlements I still had Settlers and the ability to build in my settlements and didn't think of that. Where you Belong: Quest 3 You'll have to give up 3 of your Settlements to Raiders to finish the DLC. Here are all 3 of the different endings for the CAPPY IN A HAYSTACK QUEST and all the rewards you get for each of them. Fallout 4 Nuka World Walkthrough: Quest 1 Open Season New When I made it a follower, happiness returned to what it was before. I know I’m super late to this party,but FYI, you CAN complete Nuka world and still get some Garvey love.
